//==============================================================================
// Hoplite_Anim.txt
//==============================================================================

import Principes_shield_anim.txt

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
define spear
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Attachments A Spear Bronze
			}
		}
	}
}

//==============================================================================
define Javelin
{         
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual attachments r pilum
         }
      }
   }      
}

//==============================================================================
define Head
{
   SetSelector
   {
      TechLogic none/Champion Infantry
      set hotspot
      {
         version
         {
            Visual Triarii Head
		ReplaceTexture Infantry G Hoplite Head Bronze/Triarii Head
         }
      }
      set hotspot
      {
         version
         {
            Visual Triarii Head
		ReplaceTexture Infantry G Hoplite Head Bronze/Infantry X Pikeman Head
         }
      }
   }
}

//==============================================================================
anim Idle
{
	SetSelector
	{
      TechLogic none/Champion Infantry
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_IdleA
					connect RightHand Spear hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
					ReplaceTexture Infantry G Hoplite Standard/Extraordinarii Armor
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_IdleA
					connect RightHand Spear hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
					ReplaceTexture Infantry G Hoplite Standard/Extraordinarii Armor2
				}
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
      TechLogic none/Champion Infantry
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
					connect RightHand Spear hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
					ReplaceTexture Infantry G Hoplite Standard/Extraordinarii Armor
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
					connect RightHand Spear hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
					ReplaceTexture Infantry G Hoplite Standard/Extraordinarii Armor2
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
                        TechLogic none/Champion Infantry
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
					connect RightHand Spear hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
					ReplaceTexture Infantry G Hoplite Standard/Extraordinarii Armor
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry N Bondi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
					connect RightHand Spear hotspot
					connect LeftForearm Shield hotspot
					Connect TopOfHead Head hotspot
					ReplaceTexture Infantry G Hoplite Standard/Extraordinarii Armor2
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_DeathA
				connect RightHand Spear hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
					ReplaceTexture Infantry G Hoplite Standard/Extraordinarii Armor
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_DeathA
				connect RightHand Spear hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
					ReplaceTexture Infantry G Hoplite Standard/Extraordinarii Armor2
         }
      }
   }
}


//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_FlailA
				connect RightHand Spear hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
				ReplaceTexture Infantry G Hoplite Standard/Extraordinarii Armor
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry N Bondi_FlailA
				connect RightHand Spear hotspot
				connect LeftForearm Shield hotspot
				Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
				ReplaceTexture Infantry G Hoplite Standard/Extraordinarii Armor2
         }
      }
   }
}

//==============================================================================
anim Charging
{
   SetSelector
   {
      TechLogic none/Champion Infantry
      set hotspot
      {
         version
         {
				Visual SpearThrower_Attack
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true   
				tag GenericSound 0.40 true   
				tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
				connect Righthand Javelin Hotspot
				connect leftforearm Shield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Archer G Peltast Standard/Extraordinarii Armor
         }
      }
      set hotspot
      {
         version
         {
				Visual SpearThrower_Attack
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true   
				tag GenericSound 0.40 true   
				tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
				connect Righthand Javelin Hotspot
				connect leftforearm Shield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Archer G Peltast Standard/Extraordinarii Armor2
         }
      }
   }
}

